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Regular Guy
Joined: 04 Jun 2017 Posts: 110
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PIC Assembler 16F872 LCD 2x16 Hitachi Clocking |
Posted: Sat Jun 19, 2021 11:07 am |
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Why do we have to 'Clock' it?
Here is Clock subroutine.
Thanks!
Code: | CLOCK BSF PORTA,2
NOP
BCF PORTA,2
NOP
RETLW 0 |
_________________ PIC Hobbyist
Last edited by Regular Guy on Sun Jun 20, 2021 11:16 am; edited 1 time in total |
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Regular Guy
Joined: 04 Jun 2017 Posts: 110
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Posted: Sat Jun 19, 2021 11:40 am |
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Here is Clock used in 'Display Configuration'.
Code: | ;Display Configuration
MOVLW 03H ;FUNCTION SET
MOVWF PORTB ;8bit data (default)
CALL CLOCK
CALL DELAYP1 ;wait for display
MOVLW 02H ;FUNCTION SET
MOVWF PORTB ;change to 4bit
CALL CLOCK ;clock in data
CALL DELAYP1 ;wait for display
MOVLW 02H ;FUNCTION SET
MOVWF PORTB ;must repeat command
CALL CLOCK ;clock in data
CALL DELAYP1 ;wait for display
MOVLW 08H ;4 bit micro
MOVWF PORTB ;using 2 line display.
CALL CLOCK ;clock in data
CALL DELAYP1
MOVLW 0H ;Display on, cursor off
MOVWF PORTB ;0CH
CALL CLOCK
MOVLW 0CH
MOVWF PORTB
CALL CLOCK
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NOTE:Code loses formatting when we use 'Code' here.
It is copied from .PDF book NOT MPLAB program. _________________ PIC Hobbyist |
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Regular Guy
Joined: 04 Jun 2017 Posts: 110
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Posted: Sat Jun 19, 2021 11:45 am |
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Here is explanation for it from book.
Quote: | This data is then clocked into the display by pulsing the Enable line, (E, A2
on the micro) high and then low with:
CLOCK BSF PORTA,2
NOP
BCF PORTA,2
NOP
RETLW 0 |
Guess we can go with that.
Does seem to still be a question 'Why do you have to do it?'
Thanks. _________________ PIC Hobbyist |
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Jerson
Joined: 31 Jul 2009 Posts: 125 Location: Bombay, India
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Posted: Sat Jun 19, 2021 9:25 pm |
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Simple explanation I can suggest
Since the data bus on which your commands are being sent out could also be used for other devices, the data that needs to go to the LCD needs to pass through a gate. This gate is opened and closed by the clock pulse. This keeps the LCD sane. |
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Ttelmah
Joined: 11 Mar 2010 Posts: 19497
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Posted: Sun Jun 20, 2021 1:14 am |
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However the point is that this could be done just as well in C as assembler.
CLOCK here is a label, so the 'name' that the function is given.
In MPASM, a 'Label', _must_ start in column 1, and _may_ be followed by a
colon.
So 'CLOCK' is the name of this function.
So the function can be called with:
CALL CLOCK
If you have PORTB as a #byte, then the C:
Code: |
void clock(void)
{
bit_set(PORTB,2);
delay_cycles(1);
bit_clear(PORTB,2);
delay_cycles(1);
}
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Performs the same operations. |
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Regular Guy
Joined: 04 Jun 2017 Posts: 110
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Posted: Sun Jun 20, 2021 11:13 am |
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Thank you Jerson
Simple works for us.
Thank you Ttelmah
Right now we must stay with assembler. _________________ PIC Hobbyist |
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temtronic
Joined: 01 Jul 2010 Posts: 9221 Location: Greensville,Ontario
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Posted: Sun Jun 20, 2021 4:21 pm |
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curious am I ...
this...
Quote: | This data is then clocked into the display by pulsing the Enable line, (E, A2
on the micro) high and then low with:
CLOCK BSF PORTA,2
NOP
BCF PORTA,2
NOP
RETLW 0 |
...
I have to wonder what the RETLW 0 code is for ? |
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Regular Guy
Joined: 04 Jun 2017 Posts: 110
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Posted: Sun Jun 20, 2021 7:32 pm |
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Thank you temtronic
Here is 'definition' for RETLW in back of book.
Section in back of book is author's 'definition's' for instructions.
PIC In Practice David W Smith
Quote: | RETLW This instruction is used at the end of a subroutine to return to the
program following a CALL instruction. The literal value is
placed in the W register. This instruction can also be used with a
look up table.
E.g. RETLW 0 |
_________________ PIC Hobbyist |
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temtronic
Joined: 01 Jul 2010 Posts: 9221 Location: Greensville,Ontario
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Posted: Sun Jun 20, 2021 7:43 pm |
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I do know what the instruction does, been 'playing with PICs' long before CCS C came out.., but don't know why it's there.
portion of code...
Code: | ;Display Configuration
MOVLW 03H ;FUNCTION SET
MOVWF PORTB ;8bit data (default)
CALL CLOCK
CALL DELAYP1 ;wait for display
MOVLW 02H ;FUNCTION SET
MOVWF PORTB ;change to 4bit
CALL CLOCK ;clock in data |
... doesn't use the contents of W after the CALL CLOCK.. |
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Ttelmah
Joined: 11 Mar 2010 Posts: 19497
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Posted: Sun Jun 20, 2021 11:20 pm |
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You would have to look at what DELAYP1 does. This might be using W.
However RETLW takes no more time than a RETURN, and does therefore
provide a 'zero cost' way of clearing W, so the programmer may have
just got into the habit of using this. |
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Regular Guy
Joined: 04 Jun 2017 Posts: 110
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Posted: Mon Jun 21, 2021 9:46 am |
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Thank you Ttelmah
Ah hah!
It is a COMBINATION instruction.
A RETURN and a MOVLW
Literal being loaded to or into W is 0
Very sharp catching that and pointing it out.
We had just laid it off to it was a 'Good Practices' thing.
Never really thought about it much though.
Thanks!
EDIT:
We caught two things you said
1 'No Cost' thing to do
2 Clears W register
Yes. low cost is good and clearing registers does play into things.
Cleared registers can reduce 'Erratic behavior' and 'Unexpected Results'
and straight out bugs. _________________ PIC Hobbyist |
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Ttelmah
Joined: 11 Mar 2010 Posts: 19497
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Posted: Mon Jun 21, 2021 10:17 am |
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Though (of course), you have to be aware that the effect can be
adverse.
Assume you have a code sequence that sets W up with something before
the routine, then the programmer looks at the functions 'inside' the
subroutine, and thinks "bit sets, nops, so no change to W", but misses
the RETLW. Result W is not what is expected....
The RETLW is very commonly used in CCS for the more basic PIC's
as a way of storing const values. You just have a sequence of these
for all the values, and in front of this, have code that just adds the
entry number required to the PC. Call this, and it returns with the required
value. On PIC's that don't have any way to directly read their ROM,
this is the only way to do this... |
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Regular Guy
Joined: 04 Jun 2017 Posts: 110
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Posted: Mon Jun 21, 2021 10:29 am |
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Thank you Ttelmah
Most of what you say is ahead of what we are doing.
BUT
There is a 7 Segment LED lesson in the book
It has a 'Lookup Table' . For each number.As you would think.
That may be a little of what you are talking about.
Let me post the RETLW part of 7 segment program.
Code: | The look up table for this is:
CONVERT ADDWF PC
RETLW B’01110111’ ;0
RETLW B’01000001’ ;1
RETLW B’00111011’ ;2
RETLW B’01101011’ ;3
RETLW B’01001101’ ;4
RETLW B’01101110’ ;5
RETLW B’01111100’ ;6
RETLW B’01000011’ ;7
RETLW B’01111111’ ;8
RETLW B’01001111’ ;9 |
Quote: | The look up table for this is:
CONVERT ADDWF PC
RETLW B’01110111’ ;0
RETLW B’01000001’ ;1
RETLW B’00111011’ ;2
RETLW B’01101011’ ;3
RETLW B’01001101’ ;4
RETLW B’01101110’ ;5
RETLW B’01111100’ ;6
RETLW B’01000011’ ;7
RETLW B’01111111’ ;8
RETLW B’01001111’ ;9 |
Pasting .PDF loses the formatting no matter if we use CODE or QUOTE _________________ PIC Hobbyist |
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Ttelmah
Joined: 11 Mar 2010 Posts: 19497
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Posted: Tue Jun 22, 2021 12:03 am |
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Yes, that is doing exactly this. Using the RETLW instructions as a way
to give a lookup from ROM. |
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