PICoHolic
Joined: 04 Jan 2005 Posts: 224
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GLCD_FloodFill function |
Posted: Wed Mar 11, 2009 8:47 am |
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Just wanted to know if someone has written a FloodFill function for GLCD (not using recursion of course).
The FloodFill function fills an area of the display surface with the current brush. i.e it takes x & y coordinates and fills up a bounded surface (where x & y belong)
That would spare a bit of time
Thanks |
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