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Piccolo
Joined: 19 May 2006 Posts: 23 Location: Connecticut
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math function: pow(X,Y) error |
Posted: Tue Aug 30, 2011 12:37 pm |
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Hello Forum,
I am using a PIC16F866 with CCS compiler version 4.124.
It seems the math.h function pow(X,Y) does not behave, or I'm missing something (quite possible).
Here's my code snippet:
Code: |
void CalcDewPoint(void)
{
float32 e, es;//vapor pressure when given temperature (in millibars).
float32 logs;
// e is vapor pressure when given dewpoint (in millibars).
//vapor pressure when given temperature (in millibars).
// DryBulbTemp is in °C.
// RelHum is %Relative Humidity.
//! e = DryBulbTemp * 7.5;
//! es = DryBulbTemp + 237.7;
e = 163.3;
es = 259.5;
e = e/es;
es = pow(10.0,e);
es *= 6.112;
e = (es*RelHum);
e /= 100.0;
es = -430.22;
logs = 237.7*log(e);
es += logs;
logs = log(e);
logs *= -1.0;
logs += 19.08;
DewPtTemp = es/logs;
}
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Piccolo
Joined: 19 May 2006 Posts: 23 Location: Connecticut
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Posted: Tue Aug 30, 2011 12:43 pm |
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Sorry, I must have hit a wrong button, as I was not finished with my query.
I tried this code with a PIC24 part, and when I used float64 the code ran properly.
I cannot use float64 with PIC16 part.
does anyone know if the pow(X,Y) function for float32 is buggy? I did scan the forum, but found only some older posts regarding this.
I did run this code with version 3 compiler, but then I had a different PIC, and I don't have a device file for PIC16F886 for version 3.
Any suggestions greatly appreciated.
Best regards,
piccolo |
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foxabilo
Joined: 26 Aug 2011 Posts: 3 Location: United Kingdom
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Posted: Tue Aug 30, 2011 1:08 pm |
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Not sure if the pow function has any bugs but one thing I always do regardless of the value is typecast any numbers in my code, one thing I notice is the use of 1.0, I'm not sure if the compiler will see this as actualy 1 and thus make it an INT.
Try preceeding all fixed values with the typecast e.g
that should in theory not be needed for values with decimals but something I always do to avoid problems.
What is the actual numerical error you get, can you post a simplified bit of code with example output that shows the error?
Fox |
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Piccolo
Joined: 19 May 2006 Posts: 23 Location: Connecticut
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Posted: Tue Aug 30, 2011 2:30 pm |
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Here's some more information:
with this code,
Code: |
#include "math.h"
float Value;
void CalcPOW(void)
{
Value = pow(10,0); //should be 1 but actual result is 127.00000
Value = pow(10,1); //should be 10 but actual result is -0.03711
Value = pow(10,2); //should be 100 but actual result is 0.00000
Value = pow(10,3); //should be 1000 but actual result is 0.00000
Value - pow(2,0); //should be 1 but actual result is 127.00000
} |
I output the Value to serial port using
Code: | printf("%3.5f", Value); |
It does not matter if I use 10 or 10.0, and it makes no difference if I typecast the values.
Also, I am using this in the header file above the FUSES:
#device *=16
Any suggestions greatly appreciated.
piccolo |
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Piccolo
Joined: 19 May 2006 Posts: 23 Location: Connecticut
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Posted: Tue Aug 30, 2011 2:34 pm |
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Here's the ASM output:
Code: | .................... Value = pow(10,0);
0F84: CLRF 58
0F85: CLRF 57
0F86: MOVLW 20
0F87: MOVWF 56
0F88: MOVLW 82
0F89: MOVWF 55
0F8A: CLRF 5C
0F8B: CLRF 5B
0F8C: CLRF 5A
0F8D: CLRF 59
0F8E: GOTO 5DF
0F8F: MOVF 7A,W
0F90: MOVWF 54
0F91: MOVF 79,W
0F92: MOVWF 53
0F93: MOVF 78,W
0F94: MOVWF 52
0F95: MOVF 77,W
0F96: MOVWF 51
.................... DewPtTemp = Value;
0F97: MOVF 54,W
0F98: MOVWF 33
0F99: MOVF 53,W
0F9A: MOVWF 32
0F9B: MOVF 52,W
0F9C: MOVWF 31
0F9D: MOVF 51,W
0F9E: MOVWF 30 |
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PCM programmer
Joined: 06 Sep 2003 Posts: 21708
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Posted: Tue Aug 30, 2011 2:35 pm |
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Quote: | I am using a PIC16F866 with CCS compiler version 4.124. |
This PIC doesn't exist. |
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Piccolo
Joined: 19 May 2006 Posts: 23 Location: Connecticut
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Posted: Tue Aug 30, 2011 2:37 pm |
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Sorry, I am using the PIC16F886 |
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Ttelmah
Joined: 11 Mar 2010 Posts: 19499
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Posted: Tue Aug 30, 2011 2:54 pm |
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Are you _sure_ you are loading the math.h, that corresponds to the compiler?. I have seen this, when a V4 compiler was used to compile code that had previously been compiled with a V3 compiler, and was still loading the math.h library from the V3 compiler. V4 changes the way that pointer arithmetic is done to the correct C behaviour, but parts of the old V3 library use pointer arithmetic assuming the 'old' behaviour, and give screwy results if compiled with V4.
You mention having previously used a V3 compiler, so check this.
Best Wishes |
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PCM programmer
Joined: 06 Sep 2003 Posts: 21708
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Posted: Tue Aug 30, 2011 3:06 pm |
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I took your last program and made it into a test program and ran it in
MPLAB Simulator (MPLAB vs. 8.73a) and I got the following output:
Quote: |
1.00000
10.00000
99.99999
999.99992
1.00000
1.000
10.000
99.999
999.999
1.000
1.000
10.000
100.000
1000.000
1.000
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Top of .LST file:
Quote: |
CCS PCM C Compiler, Version 4.124, xxxxx 30-Aug-11 14:02
Filename: C:\Program Files\PICC\Projects\PCM_Test\pcm_test.lst
ROM used: 3996 words (49%)
Largest free fragment is 2048
RAM used: 10 (3%) at main() level
74 (20%) worst case
Stack: 5 locations
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Build results:
Quote: |
Memory usage: ROM=49% RAM=3% - 20%
0 Errors, 2 Warnings.
Loaded C:\Program Files\PICC\Projects\PCM_Test\pcm_test.cof.
BUILD SUCCEEDED: Tue Aug 30 14:02:06 2011
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Test program:
Code: |
#include <16F886.H>
#fuses XT, NOWDT, NOPROTECT, BROWNOUT, PUT, NOLVP
#use delay(clock=4M)
#use rs232(baud=9600, xmit=PIN_C6, rcv=PIN_C7, ERRORS)
#include "math.h"
float Value;
void CalcPOW(void)
{
Value = pow(10,0); //should be 1 but actual result is 127.00000
printf("%3.5f \r", Value);
Value = pow(10,1); //should be 10 but actual result is -0.03711
printf("%3.5f \r", Value);
Value = pow(10,2); //should be 100 but actual result is 0.00000
printf("%3.5f \r", Value);
Value = pow(10,3); //should be 1000 but actual result is 0.00000
printf("%3.5f \r", Value);
Value = pow(2,0); //should be 1 but actual result is 127.00000
printf("%3.5f \r", Value);
printf("\r");
// Change width and precision fields so 1st one is higher than the last one:
Value = pow(10,0); //should be 1 but actual result is 127.00000
printf("%5.3f \r", Value);
Value = pow(10,1); //should be 10 but actual result is -0.03711
printf("%5.3f \r", Value);
Value = pow(10,2); //should be 100 but actual result is 0.00000
printf("%5.3f \r", Value);
Value = pow(10,3); //should be 1000 but actual result is 0.00000
printf("%5.3f \r", Value);
Value = pow(2,0); //should be 1 but actual result is 127.00000
printf("%5.3f \r", Value);
printf("\r");
Value = pow(10,0); //should be 1 but actual result is 127.00000
printf("%5.3g \r", Value);
Value = pow(10,1); //should be 10 but actual result is -0.03711
printf("%5.3g \r", Value);
Value = pow(10,2); //should be 100 but actual result is 0.00000
printf("%5.3g \r", Value);
Value = pow(10,3); //should be 1000 but actual result is 0.00000
printf("%5.3g \r", Value);
Value = pow(2,0); //should be 1 but actual result is 127.00000
printf("%5.3g \r", Value);
printf("\r");
}
//==========================================
void main()
{
CalcPOW();
while(1);
} |
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Piccolo
Joined: 19 May 2006 Posts: 23 Location: Connecticut
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Posted: Tue Aug 30, 2011 3:09 pm |
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That was the problem! My project Options->Include Files was pointing to the version 3 compiler Drivers folder. the code is working as expected now, but I've got to do some trimming somewhere as the version 4 compiler gives me an out of ROM error, but at least the POW(X,Y) function issue appears resolved. Thank you for your assistance and great suggestions.
Best regards,
piccolo |
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