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[Msg Update] 128 x 64 GLCD for character string

 
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sindyme



Joined: 05 Aug 2009
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[Msg Update] 128 x 64 GLCD for character string
PostPosted: Sun Jan 02, 2011 8:29 pm     Reply with quote

I want to use HDM64GS12.c sample code to control KS0108. (128 x 64 LCM )
Now, my code can work on it, but how can I write character string to show on LCM ?
I can control these function:
Code:
void glcd_fillScreen(int1 color)
void glcd_pixel(int8 x, int8 y, int1 color)
void glcd_writeByte(int1 side, BYTE data)

Which function can help me to send character string ?

Update ~
Hello everyone ~ I'm already try these sample code "GRAPHICS.C"
I use
Code:
void glcd_text57(int16 x, int16 y, char* textptr, int8 size, int1 color)

to send text.
But on the monitor the text become messy. How can I do it now ?
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