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Mark
Joined: 07 Sep 2003 Posts: 2838 Location: Atlanta, GA
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I2C communication routines Multi-Master |
Posted: Fri Mar 04, 2005 3:51 pm |
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Okay, here are the routines. There are 4 files total.
main.c
Code: |
#case
#include <16F876.h>
#include "SFR16F876.h"
#fuses XT, WDT, NOPROTECT, PUT, BROWNOUT, NOLVP
#define CLOCKFREQUENCY 4000000
#USE DELAY(CLOCK = CLOCKFREQUENCY)
// used for timing stuff - counts up to 0xFF. Initialized by main()
volatile int8 Milliseconds;
#include "i2c.c"
#include "isr.c"
// Note that yours will be different depending on your hardware
#define PORT_A_TRIS_MASK 0x0F /* all inputs except RA4 & RA5 */
#define PORT_B_TRIS_MASK 0x01 /* all outputs except RB0 */
#define PORT_C_TRIS_MASK 0xD9 /* all inputs xcept bit 1 (SHIFTREG_CKL)
and bit 2 (SHIFTREG_LOAD)
and bit 5 (Pilot Enable/Reset) */
/* *************************************************************************
DESCRIPTION: Handles our milisecond counters
RETURN: none
ALGORITHM: none
NOTES: none
*************************************************************************** */
void System_Tick(void)
{
static int1 LED_State = 0;
static int16 count=0;
while (Milliseconds)
{
I2C_Timers();
--Milliseconds;
// ------------------------------------------------------------------------
// This is just a dirty little test to blink an LED on one of my boards
// You wouldn't have anything between these comment lines nor the vars
// declared in the begining
count++;
if (count == 1000)
{
if (I2C_Tx_Msg.hdr.status == NO_MSG)
{
if (LED_State)
Blink_LED(0x6E,1);
else
Blink_LED(0x6E,0);
LED_State = !LED_State;
}
count = 0;
}
// ------------------------------------------------------------------------
}
return;
}
/****************************************************************************
DESCRIPTION: This is the "main" function of the input card software. It
performs the proper initialization, then starts the main loop
of the program.
RETURN: none
ALGORITHM: none
NOTES: none
*****************************************************************************/
void main(void)
{
// Initialize the ports
set_tris_a(PORT_A_TRIS_MASK);
set_tris_b(PORT_B_TRIS_MASK);
set_tris_c(PORT_C_TRIS_MASK);
// Setup timer2 to int every milisecond. This is our system tick
setup_timer_2(T2_DIV_BY_4, 0xFA, 1);
enable_interrupts(INT_TIMER2);
enable_interrupts(GLOBAL);
// Start our time from now
Milliseconds = 0;
// Setup the I2C module
I2C_Initialize();
I2C_Reset_Hardware();
// Main loop
while (TRUE)
{
restart_wdt();
System_Tick();
// Handle any of our tasks
I2C_Tasks();
} // End of forever loop
}
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Last edited by Mark on Fri Mar 04, 2005 3:54 pm; edited 1 time in total |
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Mark
Joined: 07 Sep 2003 Posts: 2838 Location: Atlanta, GA
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Posted: Fri Mar 04, 2005 3:52 pm |
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i2c.c
Code: |
/*$F***************************************************************************
*
* Copyright (C) 2004 Mark Norton and Steve Karg
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Functional
* Description: Defines the ACCESS.bus implementation for the Microchip
* microprocessor
*
* $Log: $
*
*********************************************************************/
// Define this to use the hardware MSSP I2C module
//#define USE_HARDWARE
//------------------- Commands Go Here --------------------------------------
#define CMD_BLINK_LED 0x01
//---------------- Define your address here ---------------------------------
#define MY_I2C_ADDR 0x6E
//------------------- Synchronous Serial Port I2C ---------------------------
#ifdef USE_HARDWARE
#define I2C_MASTER_MASK 0x38 // SSPCON.SSPM3-0 = 1000 --
// Master mode, slave idle
#else
#define I2C_MASTER_MASK 0x0B // SSPCON.SSPM3-0 = 1011 --
// firmware master mode, slave idle
#endif
#define I2C_SLAVE_MASK 0x0E // SSPCON.SSPM3-0 = 1110 --
// slave mode, 7-bit addr, S & P
// interrupts enabled
// This controls the clock speed
#define I2C_BAUD_100K 100000
#define I2C_BAUD_400K 400000
#define I2C_BAUD_VALUE ((CLOCKFREQUENCY/2)/I2C_BAUD_100K)
#define I2C_CLK_ENABLE 0x10
#define I2C_MODE_SETUP 0x20
//---------------------- Message flags ------------------------------------
#define MSGACK 0xA5
#define MSGNACK 0xFF
#define MAX_TRIES 10 // max number to attempt tx message
//--------------------- Message Status --------------------------------------
enum MSG_STATUS
{
NO_MSG,
MSG_READY,
MSG_ERROR,
CHECKSUM_OK
};
// For the PIC18's we will use the LAT registers
#if defined(__PCH__)
#define I2C_CLK_LATCH LATCbits.LATC3
#define I2C_DATA_LATCH LATCbits.LATC4
#else
#define I2C_CLK_LATCH PORTCbits.RC3
#define I2C_DATA_LATCH PORTCbits.RC4
#endif
#define I2C_CLK PORTCbits.RC3
#define I2C_DATA PORTCbits.RC4
#define I2C_CLK_HI_Z TRISCbits.TRISC3
#define I2C_SDA_HI_Z TRISCbits.TRISC4
// Used to define the amount of data for largest command
#define MAX_MSG_LEN 10
union I2C_MSG
{
struct
{
enum MSG_STATUS status; // Status
int8 dest; // Message destination
int8 src; // Message source
int8 len; // Message length
int8 opcode; // Message command
int8 data[MAX_MSG_LEN]; // Message data
} hdr;
int8 buf[MAX_MSG_LEN + 5];
};
//--------------------- I2C recieve states -----------------------------------
enum I2C_RX_STATES
{
I2C_IDLE,
I2C_RxING,
I2C_SLAVE_TxING,
I2C_TxING,
I2C_WAITING
};
enum I2CRESULTS
{
BYTE_NACKED,
BYTE_ACKED,
LOST_ARBITRATION,
NO_RESPONSE,
MSG_TRANSMITTED
};
typedef enum I2CRESULTS I2C_RESULTS;
//----------------------------- globals -------------------------------------
// I2C recieved buffer
union I2C_MSG I2C_Rx_Msg;
// I2C transmit buffer
union I2C_MSG I2C_Tx_Msg;
// Status of I2C bus
enum I2C_RX_STATES I2C_State = I2C_IDLE;
// wait time before sending a message
int8 I2C_Wait_To_Send;
//----------------------------- locals -------------------------------------
// this is our current i2c address
static int8 I2C_Address = MY_I2C_ADDR;
// used to timeout receiving a message
static int8 I2C_Bus_Timeout;
/****************************************************************************
* DESCRIPTION: Send a byte across the i2c bus.
* RETURN: Three possible states (ACKed, NAKed, Lost Arbitratiom)
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
static I2C_RESULTS I2C_Write(
int8 data) // byte sent over the I2C
{
#ifdef USE_HARDWARE
SSPBUF = (data);
while (SSPSTATbits.BF)
{
#asm
nop
#endasm
}
// Wait until the bus is idle
while ((SSPCON2 & 0x1F) || (SSPSTATbits.R_W));
if (PIR2bits.BCLIF) // test for bus collision
return (LOST_ARBITRATION); // return with Bus Collision error
if ( !SSPCON2bits.ACKSTAT ) // test for ACK condition received
return(BYTE_ACKED);
else
return(BYTE_NACKED);
#else
I2C_RESULTS value; // Value to be returned
int8 i; // Index to counter
int8 loop_count; // Clock stretch loop counter
I2C_CLK_LATCH=0;
I2C_DATA_LATCH=0;
for (i=0; i<8; i++)
{
delay_us(5);
I2C_CLK_HI_Z=0;
if (data & 0x80)
{
I2C_SDA_HI_Z=1;
delay_us(3);
if (!I2C_DATA)
{
I2C_CLK_HI_Z=1;
return (LOST_ARBITRATION);
}
}
else
{
I2C_SDA_HI_Z=0;
delay_us(3);
}
delay_us(5);
I2C_CLK_HI_Z=1;
// Allow the clock to be stretched
loop_count = 255;
while (loop_count > 0)
{
if (I2C_CLK)
break;
--loop_count;
delay_us(1);
}
data <<= 1;
}
delay_us(6);
I2C_CLK_HI_Z=0;
delay_us(1);
I2C_SDA_HI_Z=0;
delay_us(1);
I2C_SDA_HI_Z=1;
delay_us(4);
I2C_CLK_HI_Z=1;
// Allow the clock to be stretched
loop_count = 255;
while (loop_count > 0)
{
if (I2C_CLK)
break;
--loop_count;
delay_us(1);
}
if (I2C_DATA)
value = BYTE_NACKED;
else
value = BYTE_ACKED;
delay_us(5);
I2C_CLK_HI_Z=0;
delay_us(1);
I2C_SDA_HI_Z=0;
return (value);
#endif
}
/****************************************************************************
* DESCRIPTION: Sends a START condition over the i2c bus
* RETURN: Three possible states (ACKed, NAKed, Lost Arbitratiom)
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
static I2C_RESULTS I2C_Start(void)
{
#ifdef USE_HARDWARE
// Wait until the bus is idle
while ((SSPCON2 & 0x1F) || (SSPSTATbits.R_W));
SSPCON2bits.SEN = 1;
while (SSPCON2bits.SEN)
{
#asm
nop
#endasm
}
if (PIR2bits.BCLIF) // test for bus collision
{
return (LOST_ARBITRATION); // return with Bus Collision error
}
return (BYTE_ACKED);
#else
int8 loop_count; // Clock stretch loop counter
// Set both lines to inputs
I2C_SDA_HI_Z=1;
delay_us(1);
I2C_CLK_HI_Z=1;
// Check for a low condition on the data line. If it is low then someone
// else is already communicating so exit
if (!I2C_DATA)
{
return (LOST_ARBITRATION);
}
// Allow the clock to be stretched
loop_count = 255;
while (loop_count > 0)
{
if (I2C_CLK)
break;
--loop_count;
delay_us(1);
}
// If loop count is 0 then the clock was held low for more than 255us
// so exit with an arbitration error
if (loop_count == 0)
{
return (LOST_ARBITRATION);
}
I2C_SDA_HI_Z=0;
I2C_DATA_LATCH=0;
delay_us(2);
I2C_CLK_HI_Z=0;
I2C_CLK_LATCH=0;
return (BYTE_ACKED);
#endif
}
/****************************************************************************
* DESCRIPTION: Sends a START condition over the I2C
* RETURN: Three possible states (ACKed, NAKed, Lost Arbitratiom)
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
static I2C_RESULTS I2C_Restart(void)
{
#ifdef USE_HARDWARE
// Wait until the bus is idle
while ((SSPCON2 & 0x1F) || (SSPSTATbits.R_W));
SSPCON2bits.RSEN = 1;
while (SSPCON2bits.RSEN)
{
#asm nop #endasm
}
if (PIR2bits.BCLIF) // test for bus collision
{
return (LOST_ARBITRATION); // return with Bus Collision error
}
return (BYTE_ACKED);
#else
return(I2C_Start());
#endif
}
/****************************************************************************
* DESCRIPTION: Sends a STOP condition over the I2C
* RETURN: none
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
static void I2C_Stop(void)
{
#ifdef USE_HARDWARE
// Wait until the bus is idle
while ((SSPCON2 & 0x1F) || (SSPSTATbits.R_W));
SSPCON2bits.PEN = 1;
while (SSPCON2bits.PEN)
{
#asm nop #endasm
}
#else
int8 loop_count; // Clock stretch loop counter
I2C_CLK_HI_Z=0;
I2C_CLK_LATCH=0;
delay_us(1);
I2C_SDA_HI_Z=0;
I2C_DATA_LATCH=0;
delay_us(4);
I2C_CLK_HI_Z=1;
loop_count = 255;
// Allow the clock to be stretched
while (loop_count > 0)
{
delay_us(1);
if (I2C_CLK)
break;
--loop_count;
}
I2C_SDA_HI_Z=1;
#endif
}
/****************************************************************************
* DESCRIPTION: Reads a byte from the ACCESS.bus i2c.
* RETURN: byte of data from the ACCESS.bus
* ALGORITHM: none
* NOTES: bit bang the i2c
*****************************************************************************/
static int8 I2C_Read(
int8 read_ack) // TRUE if we should ACK the byte
{
#ifdef USE_HARDWARE
SSPCON2bits.RCEN = 1;
while (SSPCON2bits.RCEN)
{
#asm nop #endasm
}
SSPCON2bits.ACKDT = read_ack;
SSPCON2bits.ACKEN = 1;
while (SSPCON2bits.ACKEN)
{
#asm nop #endasm
}
return(SSPBUF);
#else
int8 value=0; // Value to be returned
int8 i; // Index to counter
int8 loop_count; // Clock stretch loop counter
I2C_SDA_HI_Z=1;
delay_us(1);
I2C_SDA_HI_Z=1;
I2C_DATA_LATCH=0;
I2C_CLK_LATCH=0;
for (i=0; i<8; i++)
{
delay_us(10);
I2C_CLK_HI_Z=1;
value <<= 1;
loop_count = 255;
while (loop_count > 0)
{
if (I2C_CLK)
break;
--loop_count;
delay_us(1);
}
delay_us(5);
if (I2C_DATA)
{
value |= 0x01;
}
else
{
value &= ~0x01;
}
delay_us(8);
I2C_CLK_HI_Z=0;
}
delay_us(4);
if (read_ack > 0)
{
I2C_SDA_HI_Z=0;
}
delay_us(5);
I2C_CLK_HI_Z=1;
delay_us(10);
I2C_CLK_HI_Z=0;
delay_us(1);
I2C_SDA_HI_Z=0;
return (value);
#endif
}
/****************************************************************************
* DESCRIPTION: Clears the SSPBUF register
* RETURN: none
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
#inline
void I2C_Clear_SSPBUF(void)
{
int8 dummy;
dummy = SSPBUF;
(void)dummy;
return;
}
/****************************************************************************
* DESCRIPTION: Resets the ACCESS.bus hardware to a known state
* RETURN: none
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
void I2C_Reset_Hardware(void)
{
// Reset the I2C if we timeout, this should prevent us from ever
// locking up the I2C
I2C_CLK_HI_Z=1;
I2C_SDA_HI_Z=1;
SSPADD = I2C_Address;
SSPCON = (I2C_SLAVE_MASK);
SSPCON = (I2C_SLAVE_MASK | I2C_CLK_ENABLE | I2C_MODE_SETUP);
// Clear the buffer
I2C_Clear_SSPBUF();
SSPCONbits.SSPOV = 0;
I2C_State = I2C_IDLE;
clear_interrupt(INT_SSP);
enable_interrupts(INT_SSP);
return;
}
/****************************************************************************
* DESCRIPTION: Sets our ACESS.bus address
* RETURN: none
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
void I2C_Set_Address(
int8 address) // our new address
{
SSPADD = I2C_Address = address;
}
/****************************************************************************
* DESCRIPTION: Initialize our module level variables
* RETURN: none
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
void I2C_Initialize(void)
{
int8 temp_intcon;
// Save the current interrupt state
temp_intcon = INTCON;
// Make sure that the interrupts are disabled
disable_interrupts(GLOBAL);
I2C_Set_Address(MY_I2C_ADDR);
I2C_Rx_Msg.hdr.status = NO_MSG;
I2C_Tx_Msg.hdr.status = NO_MSG;
I2C_Wait_To_Send = 0;
I2C_State = I2C_IDLE;
// Restore the previous interrupt state
INTCON = temp_intcon;
}
/****************************************************************************
* DESCRIPTION: Allows our I2C timers to increment/decrement
* RETURN: none
* ALGORITHM: none
* NOTES: called every mS
*****************************************************************************/
void I2C_Timers(void)
{
if (I2C_Bus_Timeout)
--I2C_Bus_Timeout;
// haven't received a byte in a long time
else if (I2C_State > I2C_RxING)
{
// reset the bus if the buffer is full
if (SSPSTATbits.BF)
I2C_Reset_Hardware();
I2C_State = I2C_IDLE;
}
}
/****************************************************************************
* DESCRIPTION: Processes the messages received on the I2C
* RETURN: none
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
void I2C_Process_Message(
union I2C_MSG* buf,
int8 len)
{
// not ready to process yet
if (buf->hdr.status != MSG_READY)
return;
// Disable access bus interrupt since we are processing a message
disable_interrupts(INT_SSP);
// Go ahead and release the buffer. We won't receive anything yet
// since we disabled the interrupt above
buf->hdr.status = NO_MSG;
// ------------------------- Add your commands here -----------------------
switch (buf->hdr.opcode)
{
// Test command for blinking an LED
case CMD_BLINK_LED:
{
if (buf->buf[5] == 0)
PORTAbits.RA4 = 0;
else
PORTAbits.RA4 = 1;
}
break;
default:
break;
}
// Turn back on the access bus interrupt
clear_interrupt(INT_SSP);
enable_interrupts(INT_SSP);
return;
}
/****************************************************************************
* DESCRIPTION: Handles the bus reception.
* RETURN: none
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
#inline
void I2C_Rx_Byte(void)
{
static int8 rx_count = 0; // num of bytes received
static signed int8 rx_msg_len = 0; // msg length
static int8 checksum = 0; // message checksum (XOR)
static int8 data = 0; // data read from SSPBUF
// Check for a stop bit
if (SSPSTATbits.P)
{
I2C_State = I2C_IDLE;
// inter-message wait time in ms
I2C_Wait_To_Send = 5;
I2C_Bus_Timeout = 0;
}
else
{
// were we addressed in read mode
if (SSPSTATbits.R_W)
{
if (I2C_Rx_Msg.hdr.status == CHECKSUM_OK)
{
I2C_Rx_Msg.hdr.status = MSG_READY;
// Load acknowledgement value
SSPBUF = MSGACK;
}
else
{
SSPBUF = MSGNACK;
}
// Setup to allow data to be read from us
SSPCONbits.CKP=1;
I2C_State = I2C_SLAVE_TxING;
I2C_Bus_Timeout = 25;
}
// See if we were addressed
// The following line was modified because of errata with
// the PIC18CXX2 clearing the BF bit when the BSR is pointed to 0x0F
// and an instruction contains 0xC9 in its 8 least significant bits
// else if (SSPSTATbits.BF)
else if ((SSPSTATbits.BF) || (I2C_State == I2C_RxING))
{
// continue recieving bytes
// process the first byte
if (!SSPSTATbits.D_A)
{
// Read the data
data = SSPBUF;
I2C_State = I2C_RxING;
I2C_Rx_Msg.hdr.status = NO_MSG;
I2C_Rx_Msg.hdr.dest = data;
rx_msg_len = 2;
rx_count = 1;
checksum = data;
}
else
{
// Read the data
data = SSPBUF;
++rx_count; // keep track of how many bytes
if (rx_count == 3) // test for length of msg byte
rx_msg_len = data; // set length counter
else
--rx_msg_len;
if (rx_msg_len == -1) // check for end of msg
{
I2C_State = I2C_WAITING;
if ((checksum ^ data) == 0)
I2C_Rx_Msg.hdr.status = CHECKSUM_OK;
else
I2C_Rx_Msg.hdr.status = NO_MSG;
}
checksum ^= data;
if (rx_count < sizeof(I2C_Rx_Msg.buf))
I2C_Rx_Msg.buf[rx_count] = data;
}
I2C_Bus_Timeout = 25;
}
}
}
/****************************************************************************
* DESCRIPTION: Transmits messages out the I2C port
* RETURN: FALSE on failure TRUE on success
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
int8 I2C_Send_Msg(
int8* buf, // buffer containing the msg to send
int8 len) // length of the buffer
{
int8 msg_count = 0; // number of times tx attempted
int8 checksum = 0; // XOR of each byte in the msg
int8 length = 0; // length of msg being sent
int8 i = 0; // index to counter
int8 readdata = 0; // data read from destination
int8 device_present = FALSE; // determines if the rxing device is there
I2C_RESULTS result = BYTE_ACKED; // return result from our I2C functions
// The length of the message is the 4th byte
length = buf[3];
// Make sure the buffer is big enough. The true length is 4 more bytes
// than the msg length
if (len < (length + 4))
{
buf[0] = NO_MSG;
return(FALSE);
}
// Wait until this timer expires, this could be due to receiving bytes
// or a delay between messages
while (TRUE)
{
restart_wdt();
// Check to see if we are receiving a message. If so, then exit
if (I2C_State != I2C_IDLE)
return(FALSE);
// See if we are still waiting
if (!I2C_Wait_To_Send)
break;
}
// limit the number of times to try and send the message
for (msg_count = 0; msg_count < MAX_TRIES; msg_count++)
{
if (result == LOST_ARBITRATION)
return(FALSE);
// The last action was not a stop condition so either the hardware
// was reset or there was some sort of error. We will check to see
// if the bus is free.
if (!SSPSTATbits.P)
{
restart_wdt();
if (I2C_State != I2C_IDLE)
return(FALSE);
// We will monitor the SCL line for 2 ms to see if it goes low.
// if it does, then someone is talking so exit.
I2C_Wait_To_Send = 2;
while (I2C_Wait_To_Send)
{
if (!I2C_CLK)
return(FALSE);
}
}
I2C_State = I2C_TxING;
SSPCON = (I2C_MASTER_MASK | I2C_CLK_ENABLE);
SSPADD = I2C_BAUD_VALUE;
// Lets make sure the Interrupt flag for Bus collision is clear
clear_interrupt(INT_BUSCOL);
disable_interrupts(INT_SSP);
buf[0] = NO_MSG;
checksum = 0;
// The true message length is 4 bytes longer
for (i = 1; i < (length + 4); i++)
{
if (i==1)
{
result = I2C_Start();
if (result != BYTE_ACKED)
break;
}
checksum ^= buf[i];
// If the receiving device fails to acknowledge a byte then clear
// the var i to signal that there was a problem
result = I2C_Write(buf[i]);
delay_us(50);
if (result != BYTE_ACKED)
break;
device_present = TRUE;
if (i==(length + 3))
{
result = I2C_Write(checksum);
if (result != BYTE_ACKED)
break;
// Start of the message received acknowledgement
result = I2C_Restart();
if (result != BYTE_ACKED)
break;
result = I2C_Write(buf[1] | 0x01);
if (result != BYTE_ACKED)
break;
readdata = I2C_Read(0);
}
}
if (result != LOST_ARBITRATION)
I2C_Stop();
I2C_Reset_Hardware();
if ((result == BYTE_ACKED) && (readdata == MSGACK))
{
buf[0] = NO_MSG;
return(TRUE);
}
}
// if the other device never ACKed the message, then its probably not there so
// lets consider the message sent.
if (!device_present)
{
buf[0] = NO_MSG;
return(TRUE);
}
return(FALSE);
}
/****************************************************************************
* DESCRIPTION: Allows our I2C tasks to run
* RETURN: none
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
void I2C_Tasks(void)
{
// See if we have received any messages
I2C_Process_Message(&I2C_Rx_Msg, sizeof(I2C_Rx_Msg.buf));
// Check for an overflow condition
if (SSPCONbits.SSPOV)
{
// Overflow occured so reset the I2C
I2C_Reset_Hardware();
}
// Transmit any messages
if (I2C_Tx_Msg.hdr.status != NO_MSG)
(void)I2C_Send_Msg(I2C_Tx_Msg.buf, sizeof(I2C_Tx_Msg.buf));
}
/****************************************************************************
* DESCRIPTION: Sends the output level to address dest.
* RETURN: none
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
void Blink_LED(
int8 dest, // destination address for message
int8 level) // level that is being sent
{
I2C_Tx_Msg.hdr.status = MSG_READY;
I2C_Tx_Msg.hdr.dest = dest;
I2C_Tx_Msg.hdr.src = I2C_Address;
I2C_Tx_Msg.hdr.len = 2;
I2C_Tx_Msg.hdr.opcode = CMD_BLINK_LED;
I2C_Tx_Msg.hdr.data[0] = level; /* Level to set the output */
return;
}
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Mark
Joined: 07 Sep 2003 Posts: 2838 Location: Atlanta, GA
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Posted: Fri Mar 04, 2005 3:52 pm |
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isr.c
Code: |
/****************************************************************************
* NAME: Interrupt_SSP
* DESCRIPTION: Invoked whenever the dest address in an ABus
* AB message if one has occurred.
* PARAMETERS: none
* RETURN: none
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
#int_ssp
static void Interrupt_SSP(void)
{
/* Make sure the buffer has not overflowed */
if (SSPCONbits.SSPOV)
{
I2C_Reset_Hardware();
}
else
{
I2C_Wait_To_Send = 5;
// don't recieve a byte if we are already processing a msg
if (I2C_Rx_Msg.hdr.status != MSG_READY)
I2C_Rx_Byte();
}
return;
}
/****************************************************************************
* NAME: Interrupt_Timer2
* DESCRIPTION: Timer2 is set to go off every 1ms.
* PARAMETERS: none
* RETURN: none
* ALGORITHM: none
* NOTES: none
*****************************************************************************/
#int_timer2
static void Interrupt_Timer2(void)
{
// Global Milisecond timer
if (Milliseconds < 0xFF)
++Milliseconds;
//----------------------------------------------------------------------------/
//------- These are waitable timers so they must be done in the ISR ----------/
//----------------------------------------------------------------------------/
// Decrement timers
if (I2C_Wait_To_Send)
--I2C_Wait_To_Send;
}
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Mark
Joined: 07 Sep 2003 Posts: 2838 Location: Atlanta, GA
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Posted: Fri Mar 04, 2005 3:53 pm |
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sfr16f876.h
Code: |
#ifndef SFR16F876_H
#define SFR16F876_H
#nolist
unsigned char ADCON0;
#locate ADCON0=0x1F
struct {
unsigned char ADON:1;
unsigned char UNUSED0:1;
unsigned char GO_DONE:1;
unsigned char CHS0:1;
unsigned char CHS1:1;
unsigned char CHS2:1;
unsigned char ADCS0:1;
unsigned char ADCS1:1;
} ADCON0bits;
#locate ADCON0bits=0x1F
unsigned char ADCON1;
#locate ADCON1=0x9F
struct {
unsigned char PCFG0:1;
unsigned char PCFG1:1;
unsigned char PCFG2:1;
unsigned char PCFG3:1;
unsigned char UNUSED:3;
unsigned char ADFM:1;
} ADCON1bits ;
#locate ADCON1bits=0x9F
unsigned char ADRESH;
#locate ADRESH=0x1E
unsigned char ADRESL;
#locate ADRESL=0x9E
unsigned char CCP1CON;
#locate CCP1CON=0x17
struct {
unsigned char CCP1M0:1;
unsigned char CCP1M1:1;
unsigned char CCP1M2:1;
unsigned char CCP1M3:1;
unsigned char CCP1Y:1;
unsigned char CCP1X:1;
} CCP1CONbits ;
#locate CCP1CONbits=0x17
unsigned char CCP2CON;
#locate CCP2CON=0x1D
struct {
unsigned char CCP2M0:1;
unsigned char CCP2M1:1;
unsigned char CCP2M2:1;
unsigned char CCP2M3:1;
unsigned char CCP2Y:1;
unsigned char CCP2X:1;
} CCP2CONbits ;
#locate CCP2CONbits=0x1D
unsigned int16 CCPR1;
#locate CCPR1=0x15
unsigned char CCPR1H;
#locate CCPR1H=0x16
unsigned char CCPR1L;
#locate CCPR1L=0x15
unsigned int16 CCPR2;
#locate CCPR2=0x1B
unsigned char CCPR2H;
#locate CCPR2H=0x1C
unsigned char CCPR2L;
#locate CCPR2L=0x1B
unsigned char EEADR;
#locate EEADR=0x10D
unsigned char EECON1;
#locate EECON1=0x18C
struct {
unsigned char RD:1;
unsigned char WR:1;
unsigned char WREN:1;
unsigned char WRERR:1;
unsigned char UNUSED:3;
unsigned char EEPGD:1;
} EECON1bits ;
#locate EECON1bits=0x18C
unsigned char EECON2;
#locate EECON2=0x18D
unsigned char EEDATA;
#locate EEDATA=0x10C
unsigned char EEDATH;
#locate EEDATA=0x10E
unsigned char EEADRH;
#locate EEDATA=0x10F
unsigned char FSR;
#locate FSR=0x04
unsigned char INDF;
#locate INDF=0x00
unsigned char INTCON;
#locate INTCON=0x0B
struct
{
unsigned char RBIF:1;
unsigned char INTF:1;
unsigned char T0IF:1;
unsigned char RBIE:1;
unsigned char INTE:1;
unsigned char T0IE:1;
unsigned char PEIE:1;
unsigned char GIE:1;
} INTCONbits;
#locate INTCONbits=0x0B
unsigned char OPTION;
#locate OPTION=0x81
struct
{
unsigned char PS0:1;
unsigned char PS1:1;
unsigned char PS2:1;
unsigned char PSA:1;
unsigned char T0SE:1;
unsigned char T0CS:1;
unsigned char INTEDG:1;
unsigned char NOT_RBPU:1;
} OPTIONbits;
#locate OPTIONbits=0x81
unsigned char PCL;
#locate RCON=0x02
unsigned char PCLATH;
#locate RCON=0x0A
unsigned char PCON;
#locate RCON=0x8E
struct
{
unsigned char NOT_BOR:1;
unsigned char NOT_POR:1;
} PCONbits ;
#locate PCONbits=0x8E
unsigned char PIE1;
#locate PIE1=0x8C
struct {
unsigned char TMR1IE:1;
unsigned char TMR2IE:1;
unsigned char CCP1IE:1;
unsigned char SSPIE:1;
unsigned char TXIE:1;
unsigned char RCIE:1;
unsigned char ADIE:1;
unsigned char PSPIE:1;
} PIE1bits ;
#locate PIE1bits=0x8C
unsigned char PIE2;
#locate PIE2=0x8D
struct {
unsigned char CCP2IE:1;
unsigned char UNUSED0:2;
unsigned char BCLIE:1;
unsigned char EEIE:1;
} PIE2bits ;
#locate PIE2bits=0x8D
unsigned char PIR1;
#locate PIR1=0x0C
struct {
unsigned char TMR1IF:1;
unsigned char TMR2IF:1;
unsigned char CCP1IF:1;
unsigned char SSPIF:1;
unsigned char TXIF:1;
unsigned char RCIF:1;
unsigned char ADIF:1;
unsigned char PSPIF:1;
} PIR1bits ;
#locate PIR1bits=0x0C
unsigned char PIR2;
#locate PIR2=0x0D
struct {
unsigned char CCP2IF:1;
unsigned char UNUSED0:2;
unsigned char BCLIF:1;
unsigned char EEIF:1;
} PIR2bits ;
#locate PIR2bits=0x0D
unsigned char PORTA;
#locate PORTA=0x05
struct
{
unsigned char RA0:1;
unsigned char RA1:1;
unsigned char RA2:1;
unsigned char RA3:1;
unsigned char RA4:1;
unsigned char RA5:1;
unsigned char RA6:1;
} PORTAbits ;
#locate PORTAbits=0x05
unsigned char PORTB;
#locate PORTB=0x06
struct
{
unsigned char RB0:1;
unsigned char RB1:1;
unsigned char RB2:1;
unsigned char RB3:1;
unsigned char RB4:1;
unsigned char RB5:1;
unsigned char RB6:1;
unsigned char RB7:1;
} PORTBbits ;
#locate PORTBbits=0x06
unsigned char PORTC;
#locate PORTC=0x07
struct
{
unsigned char RC0:1;
unsigned char RC1:1;
unsigned char RC2:1;
unsigned char RC3:1;
unsigned char RC4:1;
unsigned char RC5:1;
unsigned char RC6:1;
unsigned char RC7:1;
} PORTCbits ;
#locate PORTCbits=0x07
unsigned char PORTD;
#locate PORTD=0x08
struct
{
unsigned char RD0:1;
unsigned char RD1:1;
unsigned char RD2:1;
unsigned char RD3:1;
unsigned char RD4:1;
unsigned char RD5:1;
unsigned char RD6:1;
unsigned char RD7:1;
} PORTDbits ;
#locate PORTDbits=0x08
unsigned char PORTE;
#locate PORTE=0x09
struct
{
unsigned char RE0:1;
unsigned char RE1:1;
unsigned char RE2:1;
} PORTEbits ;
#locate PORTEbits=0x09
unsigned char PR2;
#locate PR2=0x92
unsigned char RCREG;
#locate RCREG=0x1A
unsigned char RCSTA;
#locate RCSTA=0x18
struct {
unsigned char RX9D:1;
unsigned char OERR:1;
unsigned char FERR:1;
unsigned char ADDEN:1;
unsigned char CREN:1;
unsigned char SREN:1;
unsigned char RX9:1;
unsigned char SPEN:1;
} RCSTAbits ;
#locate RCSTAbits=0x18
unsigned char SPBRG;
#locate SPBRG=0x99
unsigned char SSPADD;
#locate SSPADD=0x93
unsigned char SSPBUF;
#locate SSPBUF=0x13
unsigned char SSPCON;
#locate SSPCON=0x14
struct {
unsigned char SSPM0:1;
unsigned char SSPM1:1;
unsigned char SSPM2:1;
unsigned char SSPM3:1;
unsigned char CKP:1;
unsigned char SSPEN:1;
unsigned char SSPOV:1;
unsigned char WCOL:1;
} SSPCONbits ;
#locate SSPCONbits=0x14
unsigned char SSPCON2;
#locate SSPCON2=0x91
struct {
unsigned char SEN:1;
unsigned char RSEN:1;
unsigned char PEN:1;
unsigned char RCEN:1;
unsigned char ACKEN:1;
unsigned char ACKDT:1;
unsigned char ACKSTAT:1;
unsigned char GCEN:1;
} SSPCON2bits ;
#locate SSPCON2bits=0x91
unsigned char SSPSTAT;
#locate SSPSTAT=0x94
struct {
unsigned char BF:1;
unsigned char UA:1;
unsigned char R_W:1;
unsigned char S:1;
unsigned char P:1;
unsigned char D_A:1;
unsigned char CKE:1;
unsigned char SMP:1;
} SSPSTATbits ;
#locate SSPSTATbits=0x94
unsigned char STATUS;
#locate STATUS=0x03
struct {
unsigned char C:1;
unsigned char DC:1;
unsigned char Z:1;
unsigned char NOT_PD:1;
unsigned char NOT_TO:1;
unsigned char RP0:1;
unsigned char RP1:1;
unsigned char IRP:1;
} STATUSbits ;
#locate STATUSbits=0x03
unsigned char T1CON;
#locate T1CON=0x10
struct
{
unsigned char TMR1ON:1;
unsigned char TMR1CS:1;
unsigned char NOT_T1SYNC:1;
unsigned char T1OSCEN:1;
unsigned char T1CKPS0:1;
unsigned char T1CKPS1:1;
} T1CONbits ;
#locate T1CONbits=0x10
unsigned char T2CON;
#locate T2CON=0x12
struct {
unsigned char T2CKPS0:1;
unsigned char T2CKPS1:1;
unsigned char TMR2ON:1;
unsigned char TOUTPS0:1;
unsigned char TOUTPS1:1;
unsigned char TOUTPS2:1;
unsigned char TOUTPS3:1;
} T2CONbits ;
#locate T2CONbits=0x12
unsigned char TMR0;
#locate TMR0=0x01
unsigned int16 TMR1;
#locate TMR1=0x0E
unsigned char TMR1H;
#locate TMR1H=0x0F
unsigned char TMR1L;
#locate TMR1L=0x0E
unsigned char TMR2;
#locate TMR2=0x11
unsigned char TRISA;
#locate TRISA=0x85
struct {
unsigned char TRISA0:1;
unsigned char TRISA1:1;
unsigned char TRISA2:1;
unsigned char TRISA3:1;
unsigned char TRISA4:1;
unsigned char TRISA5:1;
} TRISAbits ;
#locate TRISAbits=0x85
unsigned char TRISB;
#locate TRISB=0x86
struct {
unsigned char TRISB0:1;
unsigned char TRISB1:1;
unsigned char TRISB2:1;
unsigned char TRISB3:1;
unsigned char TRISB4:1;
unsigned char TRISB5:1;
unsigned char TRISB6:1;
unsigned char TRISB7:1;
} TRISBbits ;
#locate TRISBbits=0x86
unsigned char TRISC;
#locate TRISC=0x87
struct {
unsigned char TRISC0:1;
unsigned char TRISC1:1;
unsigned char TRISC2:1;
unsigned char TRISC3:1;
unsigned char TRISC4:1;
unsigned char TRISC5:1;
unsigned char TRISC6:1;
unsigned char TRISC7:1;
} TRISCbits ;
#locate TRISCbits=0x87
unsigned char TRISD;
#locate TRISD=0x88
struct {
unsigned char TRISD0:1;
unsigned char TRISD1:1;
unsigned char TRISD2:1;
unsigned char TRISD3:1;
unsigned char TRISD4:1;
unsigned char TRISD5:1;
unsigned char TRISD6:1;
unsigned char TRISD7:1;
} TRISDbits ;
#locate TRISDbits=0x88
unsigned char TRISE;
#locate TRISE=0x89
struct {
unsigned char TRISE0:1;
unsigned char TRISE1:1;
unsigned char TRISE2:1;
unsigned char UNUSED0:1;
unsigned char PSPMODE:1;
unsigned char IBOV:1;
unsigned char OBF:1;
unsigned char IBF:1;
} TRISEbits ;
#locate TRISEbits=0x89
unsigned char TXREG;
#locate TXREG=0x19
unsigned char TXSTA;
#locate TXSTA=0x98
struct {
unsigned char TX9D:1;
unsigned char TRMT:1;
unsigned char BRGH:1;
unsigned char UNUSED:1;
unsigned char SYNC:1;
unsigned char TXEN:1;
unsigned char TX9:1;
unsigned char CSRC:1;
} TXSTAbits ;
#locate TXSTAbits=0x98
#list
#endif /* SFR16F876_H */
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